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A General Introduction to Contextual Programming
  • A General Introduction to Contextual Programming
  • Chapter 1 - Thinking Contextually
    • 1.1 What is a Paradigm?
    • 1.2 What is Contextual Programming?
  • Chapter 2 - Creating Context
    • 2.1 Organizing Data
    • 2.2 Decorators
    • 2.3 Adaptation
  • Chapter 3 - Evaluating with Operations
    • 3.1 Hello World!
    • 3.2 Expanding on 'When'
    • 3.3 Operation Hierarchies
  • Chapter 4 - Reacting with Behaviors
    • 4.1 Revisiting Hello World!
    • 4.2 From 'When' to 'Whenever'
    • 4.3 Working with Buckets
    • 4.4 Expanding Purpose
    • 4.5 Adapting Behaviors
  • Chapter 5 - Abstracting Evaluations
    • 5.1 Compositions
    • 5.2 Operables
  • Chapter 6 - Abstracting Contexts
    • 6.1 Contracts
    • 6.2 Context Identifiers
  • Chapter 7 - Looking to What's Next
    • 7.1 Final Thoughts
    • 7.2 Additional Resources
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